iClone's Physics Toolbox TM allows any user to easily create realistic-looking explosions, collisions, interactions, movements and other physical animations with simple, customizable user interfaces ...
A short piece about Alejandro Garcia, a professor at San Jose State who teaches physics to animation students and is now consulting DreamWorks animators on how to incorporate believable physics into ...
Melee combat in gaming has evolved with physics-based mechanics and ragdoll animations for more engaging and realistic gameplay. Titles like Stick Fight, Mordhau, and Blade and Sorcery showcase ...
A Physics engine is the essential factor for every computer and mobile game. It determines the collision response between gaming targets, along with explosion and projectile results. iClone's Physics ...
London-based startup Latent Technology has raised $2.1 million to build the next-generation animation technology for virtual worlds and game characters. The startup uses AI-based animation technology ...
The much-delayed Dying Light 2 launched a week ago, and considering how the game seemingly went through development hell and back again, it's turned out pretty well. But a game of this complexity and ...