Creative Bloq on MSN
Why Big Hops’ developer rejected retro level design despite GameCube-era inspiration
So I [was] really like, what if you started with the best 3D Mario as your base, and then add this kind of design sensibility ...
Nearly three decades later, this cult-classic platforming title launched on PlayStation and it still feels good to play.
The 3D platformer is quintessentially Nintendo. As famous as games like Crash Bandicoot, Spyro, and Astro Bot are, they all live in the shadow of (and often owe a debt of gratitude to) the big N.
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