After Morrowind and Oblivion, the difficulties Bethesda had in pivoting to sci-fi for Fallout 3 are well-documented. But one ...
TheGamer on MSN
Fallout 3 nearly didn't have VATS
Fallout started in 1997 as an isometric, turn-based game, in which the Wanderer would patiently wait for big rats and ...
VATS (Vault-Tec Assisted Targeting System) is a long-time Fallout feature that pauses the game and lets players take aim at specific enemy body parts to disarm a limb, break a knee, or pop a ghoul's ...
Marc Santos is a Guides Staff Writer from the Philippines. He's a seasoned writer with over four years of industry experience, and he is an enjoyer of all things difficult in gaming. If Marc's not ...
Nicole Sobon is a writer for Game Rant. Prior to joining Game Rant, Nicole worked as an editor/writer at CBR, as well as the Editor in Chief at MCU Exchange. She occasionally writes at Murphy's ...
Among the many little tweaks Obsidian made in Fallout: New Vegas was an overhaul of VATS. The crit bonus and damage reduction were revised downward, meaning that rather than being a bulletproof god ...
Fallout has a lot of iconic hallmarks—ghouls, deathclaws, radioactive cesspools, and some swingin' music. But it's also ...
Tell me if this has happened to you. You're playing Fallout 4. There's an enemy, let's say, a super Mutant. You press the button that slows the game down, so that you can shoot directly at its head — ...
The weird second part of Fallout 4's next-gen update, which we first learned about last week, arrived yesterday, bringing with it a host of fixes mainly aimed at getting the game to run and look a bit ...
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