In 2017, 360 million people watched a single "League of Legends" live stream event - triple the audience of the Super Bowl. ESports like "League of Legends" gained a negative spotlight Sunday after a ...
S1: I'm Andrew Bracken and this is Screen Time , featuring conversations about technology and kids in today's digital age. My kids are addicted to their screens. It's a common phrase many parents ...
From Pong and Pac-Man to Minecraft and Fortnight, video games have always been a lot of fun. Sometimes, however, gamers become fixated, compulsive or — worse — spiral into a full-blown gaming disorder ...
Excessive gaming disrupts teens' sleep, school, and social lives. An expert from Stanford's Youth Recovery Clinic shares insights to promote healthier gaming habits. From your brain's perspective, ...
Gaming is a neutral hobby by design, but the culture of video games can be ethically gray, predatory and exploitative of young people and adolescents. The authors of a new book on internet gaming ...
From Judge a decision Monday by Judge Brian Wimes (W.D. Mo.) in Courtright v. Epic Games, Inc.: Carey Courtright … is the mother of K.C., a minor who was twelve years old at the time this suit was ...
In the United States alone, an estimated 99 percent of boys and 94 percent of girls play video games with 97 percent playing at least one hour per day. The revenue from the video game industry topped ...