The latest episode of the Made by Google Podcast (S5 E2) goes into the sound (and haptics) design on Pixel devices. At a high-level, sounds are meant to reflect the Google Pixel design principles of ...
Without sound design, film would be a bland medium. A character would walk into a room, and you wouldn’t hear footsteps. Crickets wouldn’t chirp on a summer night. The patter of rain in a forest would ...
Imagine typing “dramatic intro music” and hearing a soaring symphony or writing “creepy footsteps” and getting high-quality sound effects. That’s the promise of Stable Audio, a text-to-audio AI model ...
Sound design in video games is like the magic ingredient that makes the game’s world come alive. It’s not just about the music or the sound effects you hear when something happens in the game. It’s ...