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VHS handling tutorial - by Gerald Hayden
From the Archives of Gerald Hayden's Digital Video Cassette Library: Section 3 of 16: Handling the Camera Special thanks to Synthartist69 for the tunes. Catherine O'Hara's cause of death revealed ...
In today’s age of bright lights and myriad distractions, simplicity stands out in a crowd for brands looking to connect with audiences. Savvy commercial filmmakers know the fastest way to a consumer’s ...
Time travel movies often make for the most mind-numbing sci-fi films with paradoxes aplenty. But it’s those confusing temporal gymnastics that make them so fun. We’ve rounded up our favorites, from ...
We got an exclusive insight into the world of indie game-development earlier this year when we interviewed Puppet Combo, whose 80s VHS-style horror games are soaking the net in rivers of unfettered ...
Slipstream is a game for those who fondly remember Outrun. The creation of solo Brazilian developer Sandro Luiz de Paula, it’s a real blast from the past, utilising a custom game engine that recreates ...
It’s eerie, addictive, and makes you question what “choice” even means. Why it hits high: The old school VHS effects and glitchy aesthetics twist your perception like tripping inside a haunted ...
Both of these words are verbs and nouns and their meanings overlap. This can be confusing to those whose first language is English. It can be baffling to those whose first language is one other than ...
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Compute shader generating VHS light trails for the brightest points on screen for Godot 4.4. Simple 2-buffer effect, doesn't use velocity vectors. Allows for tweaking persistence and decay, as well as ...
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