
Tomy Pyraminx, Patented by Meffert 1981 and Copyright by Tomy 1981; (back blue, bottom green, 4" along an edge; see also Meffert's Jing's Version of this puzzle)
Introduction Goals To understand the group of symmetries for the Pyraminx and the Two by two Rubik's Cube. To create an algorithm of solving both puzzles.
Turn the top layer to put as many corner pieces as possible in the correct locations. Remember which ones are correct, and figure out where the incorrect pieces belong. The move sequence …
Inspect a vertex to see which colour is not present. This determines the colour of the opposite face. This is the first layer to be solved. Match all the vertices of this face. Next solve the rest …
Pyraminx 2.1 What is a Pyraminx? The Pyraminx is similar to the Rubik’s cube, except it is a tetrahedron, rather than a cube. The Pyraminx has four faces. We will refer to the blue as the
Pyraminx - Keyhole Method Arranged by Andy Klise Solve 1st two edges Solve the back edge on the U face using one of the following 7 algs Rotate 120° on y-axis so
We look for the pieces we want to join and turn the whole Professor Pyraminx and outer faces to a convenient position where we can either join two or three pieces of the triplet.