
windows - Is it possible to get an XInput device's name, product ID ...
Oct 7, 2020 · Ordinarily XInput controllers are identified simply using an index corresponding to the player number of the controller. Is there a way to obtain more information about a controller with a …
calibration - How to customize gamepad controller joystick output ...
May 7, 2021 · The Windows built-in joy.cpl calibration tool affects controllers that use XInput/DInput technology, and some games do ignore these settings. Its calibration functionality is rather limited …
How do I get the gamepad application to be executed?
Feb 14, 2025 · I built a gamepad for my Xbox 360 controller using the XINPUT library (copied from an open source project). The code is shown below. I was about to execute the .exe file, but I get this …
How to use xbox one controller in C# application - Stack Overflow
Visual Studios will then download and add it to your solution. Now onto the code. Since I wanted input from the xbox controller, we just need to add: using SharpDX.XInput to the top of our program. And …
shell - How to make a program that finds id's of xinput devices and ...
What's the simplest way of writing a script/program that finds the id that belongs to the two listings named Logitech G700 Laser Mouse in the output from xinput --list, and then running the commands …
winapi - GameInput calls on Win32 - Stack Overflow
Mar 4, 2023 · GameInput is a functional superset of all legacy input APIs— XInput, DirectInput, Raw Input, Human Interface Device (HID), and WinRT APIs—in addition to adding new features of its own.
Xbox button pressed in C++ - Stack Overflow
Aug 17, 2016 · I am trying to write a program in C++ in Visual Studio, to test some of the functionalities of an XBOX controller. I am using xinput and so for can register if a controller is connected to my …
Using HidD_GetInputReport(..) to retrive XBOX ONEs button states
Nov 7, 2020 · I am trying to talk to the XBOX ONE Controller via the Microsoft HID API without using XINPUT. I'm currently able to control all the rumble motors (including the force feedback triggers) by …
How to get Game Controller name (Windows 10 / C++)
I've seen lots of info on how to read game controller input using XInput but I really want to know the name of the controller that is connected. How can I find out the name of connected controllers...
Microsoft GDK GameInput C# Calls in .Net 6 - Stack Overflow
PInvoking XInput 1.4 is what I use in my .Net FX code. Its not perfect (vibration support is 360-controller style) but works well enough for most use-cases.